Passionate Software Engineer Specializing in C++ | Expert in High-Performance Software Solutions, Game Development, UI Enhancements, Debugging, Performance Analysis, and Multiplayer
Implemented complex multiplayer networking solutions in C++ that reduced synchronization delays by 10%.
Wrote custom C++ scripts to enhance and improve player immersion in dynamic environments.
Mentored junior developers on Unreal Engine and C++ best practices, contributing to overall team productivity.
Conducted performance profiling and memory optimization using C++, reducing memory usage by 5%.
7 December 2023 - 28 March 2024
Unreal Engine Developer
iBloxx Studio DMCC [Dubai, UAE]
Developed gameplay systems in C++ for improving player interaction realism using Unreal Engine engine.
Optimized networking code in C++ for multiplayer, reducing latency and improving connection stability.
Designed C++ interfaces for haptic feedback systems, increasing player engagement.
Refined existing C++ code for modularity, making future development more efficient and reducing bugs.
Achieved a 20% reduction in session latency through optimized C++ network handling.
3 July 2021 - 6 December 2023
Unreal Engine Developer
Big Immersive [Lahore, Pakistan]
Developed core mechanics using C++ in Unreal Engine, improving player retention by enhancing realism.
Refactored C++ code to optimise memory management, reducing load times and improving performance across platforms.-Created custom AI behaviour trees and path-finding algorithms in C++, improving NPC interactions and engagement by 14%.
Collaborated with artists and designers to integrate assets environments using C++ scripting, ensuring smooth game play.
Reduced frame rate drops by 15% through C++ performance optimisation.